We fade in on Sapphire, one of The Collector’s most effective thugs, ots-carrying an unconscious and defeated Super-Serena into her lair! Weakened from a kryptonite necklace, Serena’s cape is removed as Sapphire wakes her up. The groggy heroine isn’t quite sure where she is, and before she can even gain stand straight a powerful jaw punch from Sapphire sends her flying into the wall. Sapphire smiles at the camera she’s using to document this destruction “Get your cash ready, boss,” she calls out, only to send a punch to Serena’s face that the heroine manages to catch! Sapphire is forced to her knees, making her way up slowly with a remote control in her hand and a smile on her face. She pushes a button, filling the room with a kryptonite-tainted gas. We see Serena struggle as she fades away, trying to crawl away as the Sapphire laughs. Soon enough the gas does its job, forcing our heroine to pass out in mid-crawl!
This ends any offense our heroine may have to offer as Sapphire sets out to make an example out of the formerly defiant heroine. She pummels Super-Serena with blows to the face, belly attacks, another dosage of krypto-gas, a KO stunner, a double heart punch KO, double neck nerve clamp KO, single nerve pinch KO, piledriver KO, and a final forced drink of kryptonite particles in a glass of water that puts Serena out for good. One cradle carry later and Serena seems destined to become yet another addition to a very evil collection…
Length: 10 min